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Nov 7, 2009, 10:00pm



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Ezari (Head Admin), Celia Williamson, Meioh Sora, Elhael, Elizabeth Ireland
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Far From Eden :: Home
Forum NameTopicsPostsLast Post
General
[ ]Rules and Plot
You MUST read the rules and the plot. Without reading either you are liable to not understand this site. If you break a rule, then you have no real excuse if you haven't read the rules.
44on Jan 1, 2008, 5:56am
by Ezari
in Character Rules
[ ]Suggestions and Comments
Have any Suggestions for us? Or perhaps you just wanna say how good (Or Bad) we are doing. Try to keep away extremely negative comments. If you really feel that bad about it, then you shouldn't be here anyway.
258on Feb 14, 2008, 8:43pm
by Mikey
in Questions
[ ]Social
Talk about anything from Anime and Manga to Video games here. Basically just discuss whatever.
12144on Mar 8, 2008, 4:55am
by erik
in Nintendo Wii
[ ]Art/Music/Book/Movie Board
Have any art that you wanna show off? Maybe you want to recommend a book or song or movie. Post all of that here.
172on Feb 6, 2008, 10:02pm
by Gideon
in What Are You Listening...
[ ]Arrivals/Departures
If you're new to the site post here first and say hi, if you have to leave the site for good (please stay!) or just leaving for a while, post a goodbye.
8144on Mar 25, 2008, 9:24pm
by Dex
in Mouldy Peaches
[ ]Links/Advertisements
READ!!!
Where Adevertisements/Links to other sites are kept. If you wish to Advertise here, you must have expressed permission from one of the staff. Your Site must also have an advertisement for our site on it.
33on Jul 13, 2008, 10:40am
by Rafael de Augusto
in Tales of La Guardia
Registration
[ ]Character Creation (1 sub-board)
Create your Character here! Don't forget to follow the guide!
53145on Apr 9, 2008, 7:33pm
by Mikey
in Mykal Mephisto (in pro...
[ ]Character Updates
Want to change something about your character that occured during an RP? Maybe they learned something about their past, gained a new ability, or even changed species or faction? Post them here and we will review them. One thread per character.
77on Feb 7, 2008, 1:49pm
by caedo
in Malarix
[image]
Western Unclaimed Lands
[ ]Villa Rosa (3 sub-boards)
Villia Rosa is the largest and least hidden Vampire safe house. The openness of this particular safe house is mostly due to the lack of opposition, thus, allowing for this place to be used in such a way. The Mansion is massive, very well maintained and can easily fit a lot of people without getting too crowded. The Mansion itself has been around for quite some time. One of the buildings that managed to get through the disaster. It has a reputation for being used by some of the more high class families, of course it's open to all vampires, barring the renegades.
224on Feb 2, 2008, 8:24am
by fearless
in The Garden at Midnight
[ ]Argos (3 sub-boards)
Argos is small town that's seen better days. It is notorious for a very high crime rate, being a hide away spot for many thugs and hooligans, and existing in total anarchy. Because it's free territory, it's very rare to see a Templar or Hopsitaller here, thus very little order is enforced. The town itself isn't in the best of shape. Many buildings tend to get wrecked by some of the more unruly residents to the point that the peaceful townsfolk tend not to bother fixing it anymore. Many have pretty much packed their bags to escape the place that used to be their lovely home.
7178on Feb 13, 2008, 8:08am
by Lenora
in Walking [open]
[ ]Ingolfr (3 sub-boards)
Ingolfr is a medium sized forest that lays right around the coast line of the Atlantic Ocean. It is plagued with nearly constant rain, making the ground soft and somewhat muddy. Despite that fact, there are still a good number of wolves that call this place home. This forest has been normally left undistributed for years, which may be why there are some many large trees here. Sometimes they can even make it hard for the sunlight to come through. This often gives Ingolfr a very dark and gloomy type of feel for most.
337on Feb 23, 2008, 4:35am
by Vaako
in The Truth [ Open ]
West Demon Lands
[ ]Land's End (3 sub-boards)
Land's End was up until recently a Hospitaller stronghold. However, a group of demons were rallied together and took it over in no time turning it into ruin, killing, eating, and torturing the occupants. It's a shadow of what it once was, the walls of the stronghold broken and crumbling and of course the thick smoke from the demon's fires blackening the sky all day and all night.
2119on Jan 31, 2008, 6:01pm
by Dex
in All The Petty Scenes A...
[ ]Corpse Cave (3 sub-boards)
A large cave network that comes out the side of a large mountain. The smell of burning flesh and an unholy cloud of smoke fumes from the mouth of this cave. Most non-demons who enter this cave never return. The screams of victims and the laughter of demons send a warning to anyone trying to come near.
00
[ ]Dead Pool (2 sub-boards)
Dead Pool is a demonic base situated at the edge of a great inland sea. However, years of killing and dumping the bodies of their victims into the sea, has tainted the sea a sickly red and made the water undrinkable, bodies floating on the diseased sea.
14on Jan 22, 2008, 3:00am
by Dex
in You'll Rebel to anything
Hospitaller Lands
[ ]Paradiso (3 sub-boards)
In a land where unholy hordes run amuck, the need for a beautiful place free of chaos was sorely needed. And so, Paradiso was created. One of the only two human cities in existance, it stands as a beacon of hope with its secure borders, heavenly atmosphere, and being almost completly free of crime and demonic activity.
16on Feb 7, 2008, 5:47pm
by Saar
in Passing Through (Open)
[ ]Iter Sanctus (1 sub-board)
Iter Sanctus, the "Holy Road" is the only way to get to Paradiso inland. It's titanic stone walls extend for hundreds of miles and partialy connect with mountains to make sure that the only way to get past on foot is to pass through its immense metal gates. It is Iter Sanctus which keeps the people of Paradiso safe.
17on Jan 20, 2008, 12:07am
by Song Tai
in Okii (Big)....Really O...
[ ]Kinye (3 sub-boards)
Kinye is a small little town on the coast that houses not only humans but a very well hidden Vamprie Safehouse. Kinye is generally rather quiet, being in the Hospitallers' hands. This protection makes it a good place to live. The sea breeze is refreshing, the people are helpful, and the beautiful sunset helps set the pleasant atmosphere. Vampires also use the town as hide out, using a long forgotten underground base once used by the military.
461on Jul 14, 2008, 2:44pm
by Rafael de Augusto
in Looking [open]
[ ]St. James Infirmary (3 sub-boards)
A well known Irfirmary run by the Hospitaller. It is known for being poorly defended, but due to their policy of accepting anyone that is harmed, no matter what their race, they are left alone. Many Hospitaller are here, but 90% of them are simple clerics.
122on Feb 3, 2008, 12:15am
by Leoric Jax
in If I could sleep forev...
[ ]Great Hospital of St. John (3 sub-boards)
Headquarters to the Hospitaller and also the largest Hospital in the world. When the Hospitaller rose up in power, they knew they had to create a strong fotress to keep them powerful. And so, the Hospital of St John was made, named after the Hospitaller headquarters back from the times of the crusades. An outer wall with watch towers covers the first line of defense, and a second wall surrounds the hospital itself.
44on Jan 23, 2008, 12:39am
by Ray Verkel
in The Citadel
Hospitaller - Templar Borderlands
[ ]Twin Gates (3 sub-boards)
Two gates lie in the mountains between the boderlands of the Templar and Hospitaller. They were made to make sure that people could move in between the lands without having to go through the forest or the ashlands. Guards are stationed at each gate, but they usually allow anyone through as long as they pay the toll.
211on Feb 29, 2008, 3:16pm
by Vaako
in The Cut-Off ( Vaako)
[ ]Silenced Woods (2 sub-boards)
The Silenced Wood is the last places where Wolves live, in groups at least. The woods are located right on the Templar and Hospitaller border. Because of this, the number of wolves that stay here are less then Ingolfr and Eerebus, due mostly to the Templars. The forest itself is ideal hunting spot. The animals are plenty and the forest is rather easy to navigate at that. Though no one is quite sure how the forest got the name. The rumor floating around is, this is where Templar use to take certain people to be "silenced".
232on Feb 13, 2008, 1:35am
by Song Tai
in *Holds up sign* Misty....
Templar Lands
[ ]Cog (3 sub-boards)
The Technological capital of the world, Cog's main function is to research the technology of the past and impliment it in the present. Through Cog, equipment such as motorcycles, computers, and cell phones have been once again been brought into being.
5106on Feb 24, 2008, 10:17pm
by Caden
in Boredom [Syn]
[ ]Last Chance (3 sub-boards)
Last chance is a templar stronghold that is feared by both the supernatural and other humans. This is because Last Chance is the Inquisitors headquarters and the screams from their "Interregations" can almost be said to rival that of the screams that come from demonic bases. It's very name comes from the fact its suspects have their last chance of giving up information here.
22on Jan 26, 2008, 10:37pm
by Orias
in Ashes of the Fallen
[ ]Citadel of Divinity (3 sub-boards)
The Citadel of Divinity is not only the headquarters of the almight Templar, but also the only other human city besides Paradiso. At the foot of the large citadel, lies the city below. It's bustling streets and few sky scrapers were the reason that it became the first human settlement to be named a true city once again.
7220on Feb 12, 2008, 3:39pm
by caedo
in LIER LIER PANTS ON FIR...
[ ]Edenna (3 sub-boards)
The original intent of Edenna was for it to be the Templar's answer to the Hospitaler's Paradiso, too bad things went horribly wrong. Edenna is far from paradise, being a very poor town. Plus everyone is always on alert, be it from the Demons in the south or the Inquisitors in the west. These factors also aid in the current status of this place.
347on Feb 12, 2008, 4:41pm
by Karasu
in Heh, Yowai! (Weak) (Open)
[ ]Iter Oriens (1 sub-board)
The heavily guarded "East Road" exists in the deep eastern mountains that mark the edge of Templar territory. It acts as the entrance to the templar lands as well as the entrance to the eastern unclaimed lands where many important trades take place.
00
East Demon Lands
[ ]Dismaya (3 sub-boards)
Dismaya is most likely the largest demonic base in the world as well as the first. It was the only real city left in the world after the rapture, and was prized. It's protection came forom the fact it was built in the high mountains. The demons however, emerged one day and took the city for themselves, knocking down all the tallest buildings and making the entire city nothing but rubble. Strewn metal and stone lay around the entire city and the fires of the demons make it look like the mountains are abalze during the night.
590on Feb 13, 2008, 5:34pm
by Saar
in Driven Under (Ianto)
[ ]Bloody Regret (2 sub-boards)
Bloody regret is a demon base that was once a very large temple. Despite the demons taking over, it still exists in relatively good shape and not as destroyed as other ruins, mostly because when it was taken over the people put up no fight and just accepted its fate. However, the smell of death still clouds the air and it's more than obvious this place is controlled by demons.
6117on Feb 13, 2008, 8:54pm
by Caden
in Return Home [Caden/open]
Eastern Unclaimed Lands
[ ]Port Salacia (4 sub-boards)
Port Salacia is a large village known for its economic boom. It has a large bazaar, obviously a port, and a pleasant residential area. Not only that but Port Salacia is home to a nearby Vampire safehouse, most likely due to the lack of Templar interference. The Port Village is well known for a good level of public order and behaviour, largely down to the income the port and bazaar gets from outside custom, this makes Port Salacia a self-functioning area, which is a rarity without Templar or Hospitaller aid.
592on Feb 12, 2008, 5:03pm
by Ra-Aqikha
in A good time? (Saar)
[ ]Erebus Forest (2 sub-boards)
Erebus, though called Erebus Forest, is better known for it's unique cave network. These caves were only discovered a short time before the disaster. Its unknown just how they were formed, no one got the chance to try and explore them after the incident. However since then. the Wolves in these parts have made it a home; instead of living out in the forest, they deiced to use the cave almost like a village. No one knows for sure how long the cave is. There are many untraveled paths, many of the wolves tending not to bother with them.
36on Feb 12, 2008, 12:24pm
by Song Tai
in *Holds up a sign* Kind...
The Ashlands
[ ]Ashlands (1 sub-board)
The Ashlands are the result of the megavolcano. In these forsaken lands, ash falls continually like a grey snow and covers the entire area. On the ground up to your knees, in the no undrinkable water, and in the very air. No beings live here except the Kusari-gama and very few dare to set foot in here.
15on Feb 3, 2008, 1:09pm
by Mortiss
in End of the World (Closed)


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